Angles2Coords
Arc2Bezier
Bezier
Bezier2Polyline
BezierArcPoints
BezierMidPoint
CenterPoint
Coords2Angles
Distance
EccentricAngle
EllipseRadialLength
FloatPoint
LineEndPoint
operator *(Extended, TFloatPoint): TFloatPoint
operator *(TFloatPoint, Extended): TFloatPoint
operator *(TFloatPoint, TFloatPoint): TFloatPoint
operator *(TFloatPoint, TPoint): TFloatPoint
operator *(TPoint, TFloatPoint): TFloatPoint
operator +(Extended, TFloatPoint): TFloatPoint
operator +(TFloatPoint, Extended): TFloatPoint
operator +(TFloatPoint, TFloatPoint): TFloatPoint
operator +(TFloatPoint, TPoint): TFloatPoint
operator +(TPoint, TFloatPoint): TFloatPoint
operator -(TFloatPoint, Extended): TFloatPoint
operator -(TFloatPoint, TFloatPoint): TFloatPoint
operator -(TFloatPoint, TPoint): TFloatPoint
operator -(TPoint, TFloatPoint): TFloatPoint
operator /(TFloatPoint, Extended): TFloatPoint
operator /(TFloatPoint, TFloatPoint): TFloatPoint
operator /(TFloatPoint, TPoint): TFloatPoint
operator /(TPoint, TFloatPoint): TFloatPoint
operator :=(TFloatPoint): TPoint
operator :=(TPoint): TFloatPoint
operator =(TFloatPoint, TFloatPoint): Boolean
operator =(TPoint, TPoint): Boolean
operator =(TRect, TRect): Boolean
PolyBezier2Polyline
PolyBezierArcPoints
Quadrant
RadialPoint
SplitBezier