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TMenu : The base class for all menus
Source position: menus.pp line 278
type TMenu = class(TLCLComponent) |
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protected |
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procedure BidiModeChanged; virtual; |
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procedure CreateHandle; virtual; |
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procedure DoChange(); virtual; |
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function GetHandle; virtual; |
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procedure GetChildren(); override; |
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procedure MenuChanged(); virtual; |
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procedure Notification(); override; |
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procedure ParentBidiModeChanged(); |
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procedure SetChildOrder(); override; |
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procedure UpdateItems; |
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property OnChange: TMenuChangeEvent; [rw] |
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public |
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FCompStyle: LongInt; |
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constructor Create(); override; |
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destructor Destroy; override; |
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procedure DestroyHandle; virtual; |
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function FindItem(); |
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function IsShortcut(); |
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function HandleAllocated; |
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function IsRightToLeft; virtual; |
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function UseRightToLeftAlignment; virtual; |
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function UseRightToLeftReading; virtual; |
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procedure HandleNeeded; |
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function DispatchCommand(); |
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property Parent: TComponent; [rw] |
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property ShortcutHandled: Boolean; [rw] |
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published |
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property ParentBidiMode: Boolean; [rw] |
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Items - a list of Menu Items to be included in the menu display |
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property Images: TCustomImageList; [rw] |
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Images - a list of images from which entries can be selected to illustrate menu choices |
end; |
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TMenu : The base class for all menus |
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TLCLComponent - base class for LCL components |
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TObject |
TMenu : The base class for all menus
The class definition contains very few public or published properties or methods accessible to the application programmer, but contains the entry Items which points to the Menu Items that appear in the menu displays
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HowToUseMenus - hints for creating Menus for your Forms |
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TMainMenu - the Main Menu that appears at the top of most windows |
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TPopupMenu - a menu panel that pops up on the desktop when the right mouse button is clicked |
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TMenuItem - The base structure of each item in a Menu. |
lazarus-ccr.sourceforge.net |